no selection autosave: idle
UV editor
click a UV point · drag to move (pixel-snap)
Vertex: click to select a corner. Face: click to select a triangle — its UVs highlight in the UV editor. Translate: drag the gizmo (snaps to 0.1). Keys: V = vertex, F = face, T = translate, B = spawn box, U = UV editor, Esc = deselect. Right-drag to orbit, scroll to zoom. Double-click a tab to rename.